I'm a game developer in training, with a special interest in sound design and programming. Throughout my academic journey, I’ve worked on various projects that explore different ways of telling interactive stories and building immersive atmospheres — with sound playing a key role in each experience.
Here, you'll find the games I've developed or contributed to during my university coursework, as well as personal projects and game jam entries. For each project, I’ve highlighted my main role — whether in sound design, visual art, or coding.
I’m still learning and experimenting — this portfolio is a reflection of my growth as a developer. All feedback and suggestions are more than welcome!